Kenney Asset Guide

Which files to use for each Unity lesson

What is this? This guide tells you exactly which files from the Kenney Platformer Art Deluxe pack to import for each lesson. Each page shows the file names, where to find them, how to set them up in Unity, and what they should look like in your scene.

Rule of thumb: Only import what you need for the current lesson. You can always add more later!

Asset pack licence: CC0 (Public Domain) — free for any use, no credit required.
Kenney Pack Folder Structure:
kenney_platformer-art-deluxe/
  ├ Base pack/ ← Start here! Player, Enemies, Items, Tiles, HUD
  ├ Extra animations and enemies/ ← More characters & 20+ enemy types
  ├ Buildings expansion/ ← Building-themed tiles
  ├ Candy expansion/ ← Candy-themed tiles
  ├ Ice expansion/ ← Ice/winter tiles
  ├ Mushroom expansion/ ← Mushroom tiles + 4 backgrounds
  └ Request pack/ ← Extra tiles
Phase 1: Unity Foundations (Weeks 3-5)
Lesson 4
2D Sprites — First Imports
bg.png • player • tiles • decorations
Lesson 5
Physics — Components Setup
box.png • bomb.png • optional extras
Phase 2: Core Mechanics (Weeks 6-8)
Phase 3: Polish & UI (Weeks 9-10)
Lesson 13
UI — HUD Hearts, Icons & Portraits
hearts • coin icon • keys • numbers • portraits
Lesson 15
Menus — Backgrounds & Decorations
backgrounds • hills • clouds • player showcase
Phase 4: Build Sprint & Showcase (Weeks 11-13)
Lessons 17-20
Sprint — Complete Asset Shopping List
EVERYTHING • full reference • all packs