Everything available in the Kenney Platformer Art Deluxe pack for your final game
Path: Base pack/Player/
| Character | Sprites Available |
|---|---|
| Player 1 | p1_stand, p1_walk/ folder (11 frames), p1_jump, p1_duck, p1_hurt, p1_front |
| Player 2 | p2_stand, p2_walk/ folder (11 frames), p2_jump, p2_duck, p2_hurt, p2_front |
| Player 3 | p3_stand, p3_walk/ folder (11 frames), p3_jump, p3_duck, p3_hurt, p3_front |
Path: Extra animations and enemies/Alien sprites/
| Colour | Sprites (each colour has all of these) |
|---|---|
| Beige | stand, walk1, walk2, jump, duck, hurt, climb1, climb2, swim1, swim2 |
| Blue | |
| Green | |
| Pink | |
| Yellow |
Path: Base pack/Enemies/
| Enemy | Sprites | Type | Difficulty |
|---|---|---|---|
| Slime | slimeWalk1, slimeWalk2, slimeDead | Ground | Easy |
| Fly | flyFly1, flyFly2, flyDead | Air | Medium |
| Snail | snailWalk1, snailWalk2, snailShell | Ground | Easy |
| Fish | fishSwim1, fishSwim2, fishDead | Water | Special |
Path: Extra animations and enemies/Enemy sprites/
| Enemy | Sprites | Type |
|---|---|---|
| Bat | bat, bat_dead, bat_hit | Air |
| Bee | bee, bee_move, bee_dead, bee_hit | Air |
| Spider | spider, spider_move, spider_dead, spider_hit | Ground / Ceiling |
| Ghost | ghost, ghost_dead, ghost_hit | Air / Special |
| Snake | snake, snake_move, snake_dead, snake_hit | Ground |
| Frog | frog, frog_move, frog_dead, frog_hit | Ground |
| Mouse | mouse, mouse_move, mouse_dead, mouse_hit | Ground |
| Worm | worm, worm_move, worm_dead, worm_hit | Ground |
| Ladybug | ladyBug, ladyBug_move, ladyBug_dead, ladyBug_hit | Ground |
| Slime (Green) | slime, slime_move, slime_dead, slime_hit | Ground |
| Slime (Blue) | slimeBlue, slimeBlue_move, slimeBlue_dead, slimeBlue_hit | Ground |
| Snake Slime | snakeSlime, snakeSlime_move, snakeSlime_dead, snakeSlime_hit | Ground |
| Snake Lava | snakeLava, snakeLava_move, snakeLava_dead, snakeLava_hit | Ground / Lava |
| Piranha | piranha, piranha_move, piranha_dead, piranha_hit | Water |
| Barnacle | barnacle, barnacle_dead, barnacle_hit | Wall / Static |
| Grass Block | grassBlock, grassBlock_dead, grassBlock_hit | Camouflage |
| Slime Block | slimeBlock, slimeBlock_dead, slimeBlock_hit | Camouflage |
| Spinner (Half) | spinnerHalf, spinnerHalf_dead, spinnerHalf_hit | Hazard |
| Spinner | spinner, spinner_dead, spinner_hit | Hazard |
Path: Base pack/Items/
| File | Suggested Value | Use |
|---|---|---|
| coinBronze.png | 1 point | Common — scattered everywhere |
| coinSilver.png | 5 points | Uncommon — slightly hidden |
| coinGold.png | 10 points | Rare — reward for exploration |
| gemBlue.png, gemGreen.png | 25 points | Valuable — hard to reach spots |
| gemRed.png, gemYellow.png | 50 points | Premium — secret areas only |
| star.png | Special | Level completion star / bonus |
| File | Purpose |
|---|---|
| keyBlue.png | Unlocks blue doors / locks |
| keyGreen.png | Unlocks green doors / locks |
| keyRed.png | Unlocks red doors / locks |
| keyYellow.png | Unlocks yellow doors / locks |
| File | Purpose |
|---|---|
| mushroomRed.png | Extra life |
| mushroomBrown.png | Power-up (define your own effect!) |
Path: Base pack/Tiles/
| Theme | Prefix | Best For |
|---|---|---|
| Grass | grass | Outdoor levels, forests, starting areas |
| Dirt | dirt | Underground, caves, earthy areas |
| Sand | sand | Desert, beach, arid levels |
| Snow | snow | Winter, ice, mountain levels |
| Stone | stone | Dungeons, ruins, rocky terrain |
| Castle | castle | Castle interiors, fortresses, boss areas |
| Theme | Pack Path | Best For |
|---|---|---|
| Ice | Ice expansion/Tiles/ | Frozen caves, slippery surfaces |
| Candy | Candy expansion/Tiles/ | Sweet themed worlds, fun/quirky levels |
| Buildings | Buildings expansion/Tiles/ | City levels, rooftop stages, urban areas |
| Mushroom | Mushroom expansion/Tiles/ | Fantasy forest, magical worlds |
| File | Purpose | Path |
|---|---|---|
| spikes.png | Damage zone — instant hurt on contact | Base pack/Items/ |
| bomb.png, bombFlash.png | Explosive — timed or triggered | Base pack/Items/ |
| fireball.png | Projectile — shot by enemies or traps | Base pack/Items/ |
| File | Purpose | Path |
|---|---|---|
| springboardUp.png, springboardDown.png | Bounce pad — launches player | Base pack/Items/ |
| buttonBlue.png, buttonGreen.png, buttonRed.png, buttonYellow.png | Buttons — trigger events | Base pack/Items/ |
| switchLeft.png, switchMid.png, switchRight.png | Switches — toggle states | Base pack/Items/ |
| weight.png, weightChained.png | Weights — pressure plates / puzzles | Base pack/Items/ |
| chain.png | Decoration / climbable chain | Base pack/Items/ |
| flagBlue.png, flagGreen.png, flagRed.png, flagYellow.png | Flags — checkpoints or markers | Base pack/Items/ |
| File | Purpose | Path |
|---|---|---|
| door_openMid.png, door_openTop.png | Open door (2 tiles tall) | Base pack/Tiles/ |
| door_closedMid.png, door_closedTop.png | Closed door (2 tiles tall) | Base pack/Tiles/ |
| lock_blue.png, lock_green.png, lock_red.png, lock_yellow.png | Coloured locks — match with keys | Base pack/Tiles/ |
| File | Purpose | Path |
|---|---|---|
| ladder_mid.png, ladder_top.png | Ladders — vertical climbing | Base pack/Tiles/ |
| ropeVertical.png, ropeHorizontal.png | Ropes — climbing / swinging | Base pack/Tiles/ |
| bridge.png, bridgeLogs.png | Bridges — crossing gaps | Base pack/Tiles/ |
| File | Purpose | Path |
|---|---|---|
| liquidWaterTop.png | Water surface — swimming or hazard | Base pack/Tiles/ |
| liquidLavaTop.png | Lava surface — instant death hazard | Base pack/Tiles/ |
| File | Purpose | Path |
|---|---|---|
| box.png | Standard crate — pushable / breakable | Base pack/Tiles/ |
| boxAlt.png | Alternative crate style | Base pack/Tiles/ |
| boxCoin.png | Coin crate — break to get coins | Base pack/Tiles/ |
| boxItem.png | Item crate — break to get power-up | Base pack/Tiles/ |
| boxExplosive.png | Explosive crate — dangerous! | Base pack/Tiles/ |
| File | Purpose | Path |
|---|---|---|
| sign.png, signExit.png, signLeft.png, signRight.png | Signs — directional markers | Base pack/Tiles/ |
| fence.png, fenceBroken.png | Fences — boundaries / decoration | Base pack/Tiles/ |
| tochLit.png, tochLit2.png, torch.png | Torches — lighting / atmosphere | Base pack/Tiles/ |
| window.png | Windows — castle / building detail | Base pack/Tiles/ |
| File | Description | Path |
|---|---|---|
| bg.png | Default sky — works with any theme | Base pack/ |
| bg_castle.png | Castle sky — darker, moody atmosphere | Base pack/ |
| bg_grasslands.png | Grasslands — green rolling hills | Mushroom expansion/Backgrounds/ |
| bg_desert.png | Desert — sandy dunes, warm tones | Mushroom expansion/Backgrounds/ |
| bg_castle.png | Dark castle — dramatic sky | Mushroom expansion/Backgrounds/ |
| bg_shroom.png | Mushroom world — fantasy setting | Mushroom expansion/Backgrounds/ |
Path: Base pack/HUD/
| File | Purpose |
|---|---|
| hud_heartFull.png | Full heart — one life point |
| hud_heartHalf.png | Half heart — half life point |
| hud_heartEmpty.png | Empty heart — lost life point |
| File | Purpose |
|---|---|
| hud_coins.png | Score icon — display next to coin count |
| hud_gem_blue.png, hud_gem_green.png, hud_gem_red.png, hud_gem_yellow.png | Gem counters — track collected gems |
| File | Purpose |
|---|---|
| hud_keyBlue.png, hud_keyGreen.png, hud_keyRed.png, hud_keyYellow.png | Key icons — show collected keys |
| hud_keyBlue_disabled.png, hud_keyGreen_disabled.png, etc. | Disabled key icons — keys not yet collected |
| File | Purpose |
|---|---|
| hud_p1.png, hud_p1Alt.png | Player 1 portrait + alternate |
| hud_p2.png, hud_p2Alt.png | Player 2 portrait + alternate |
| hud_p3.png, hud_p3Alt.png | Player 3 portrait + alternate |
| File | Purpose |
|---|---|
| hud_0.png through hud_9.png | Digit sprites (0–9) — build any number display |
| hud_x.png | Multiply symbol — e.g. “× 3” for lives |
Path: Base pack/Items/
| File | Description | Path |
|---|---|---|
| cloud1.png, cloud2.png, cloud3.png | Clouds — 3 different shapes | Base pack/Items/ |
| bush.png | Bush — ground decoration | Base pack/Items/ |
| plant.png, plantPurple.png | Plants — green and purple variants | Base pack/Items/ |
| rock.png | Rock — ground detail | Base pack/Items/ |
| cactus.png | Cactus — desert decoration | Base pack/Items/ |
| snowhill.png | Snow mound — winter decoration | Base pack/Items/ |
Path: Base pack/Tiles/
| File | Description | Path |
|---|---|---|
| hill_small.png, hill_large.png | Background hills — green, rounded | Base pack/Tiles/ |
| hill_smallAlt.png, hill_largeAlt.png | Alt hills — different shade / style | Base pack/Tiles/ |
| rockHillLeft.png, rockHillRight.png | Rock hills — left and right halves | Base pack/Tiles/ |