Present your game to the class — celebrate what you've built!
Lesson 21 of 2275 min session50 XP availableWeek 13 — TueSHOWCASE DAY
XP EARNED:0/ 50 XP
1
Showcase Preparation
~10 min
+10 XP
▶
🏆
SHOWCASE DAY! Today you present your game to the class. This is your chance to show off what you've built over the past 4 sprints. Be proud of your work — every game is an achievement!
1.1
Open your project. Test that it runs. Start from Main Menu and play through once to make sure everything works.
1.2
Prepare your pitch. You have 1-2 minutes to present. Practice saying these out loud:
My Showcase Pitch Script
Fill in the blanks, then practise reading it aloud:
1.3
Plan your demo route. What will you show? Start at Main Menu, then show the most impressive part of your game. Avoid showing bugs!
💡
Presentation tips:
Speak clearly and face the class
Start from the Main Menu — shows your game is complete
Show your BEST features, not everything
It's OK if your game is simple — own it with confidence!
If something breaks: laugh it off, explain what it's supposed to do
✅
Checkpoint: Game tested and working. Pitch practised. Demo route planned.
2
Game Showcase Presentations
~40 min
+10 XP
▶
🎮
SHOWTIME! Each student presents for 1-2 minutes. Be a great audience: watch, listen, and clap! Take notes on games you want to vote for in the awards.
2.1
Watch each presentation. While you watch, take notes on games that impress you:
Showcase Notes
Student Name
Game Name
What Impressed Me
2.2
Present your game when it's your turn. Speak clearly, show your Main Menu first, then demonstrate gameplay.
✅
Checkpoint: You presented your game. You took notes on at least 5 other games.
3
Class Awards Voting
~10 min
+10 XP
▶
🏆
AWARDS TIME! Vote for the best games in each category. You CANNOT vote for yourself! Choose carefully based on what you saw.
🏆
BEST OVERALL GAME
The most complete, polished, and fun game.
🎨
BEST ART & DESIGN
Best-looking game — sprites, backgrounds, colour palette, visual style.
🎧
BEST SOUND & MUSIC
Best use of audio — sound effects, background music, atmosphere.
💫
MOST FUN GAMEPLAY
The game you wanted to keep playing. Best mechanics and challenge.
🚀
MOST CREATIVE
The most original or unique idea. Something no one else did.
💪
MOST IMPROVED
The game that grew the most from Sprint 1 to Sprint 4.
3.1
Submit your votes when the teacher collects them (Google Form or hands up).
✅
Checkpoint: Voted in all 6 categories.
4
Free Play & Gallery Walk
~10 min
+10 XP
▶
🎮
FREE PLAY! Walk around the room and play any games you want to try. This is your reward for all your hard work. Have fun!
4.1
Gallery walk. Walk around and play at least 3 more games you didn't get to play in the playtest sessions.
4.2
Give kudos. Find someone whose game impressed you and tell them directly what you liked about it.
✅
Checkpoint: Played 3+ games. Gave at least 1 compliment to a classmate.
5
Awards Ceremony & Wrap-up
~5 min
+10 XP
▶
🎉
AWARDS CEREMONY! The teacher will announce the winners of each category. Congratulations to everyone — you all built a game from scratch!
Award Winners
5.1
Submit your tutorial with all notes and votes to Google Classroom. This is your L21 evidence.
5.2
Save your project one last time. Ctrl+S. You might want to come back to this game one day!
💡
Next lesson (L22): Final reflection — look back at everything you learned in Game On. You'll write about your journey from L01 (what is a game?) to building your own. See you next time!
✅
Checkpoint: Tutorial submitted. Project saved. Ready for reflection next lesson!