Your complete step-by-step walkthrough — follow at your own pace, tick every box
Debug.Log(moveInput); line (we don't need it anymore).5.0f to 10.0f — faster! Try 1.0f — slower! Try 50.0f — zoom! Find a speed that feels good.update is NOT Update. getaxis is NOT GetAxis. C# cares!Only if you've finished Sections 1-4.
Input.GetAxis("Vertical") to get W/S input. Add a second Translate line for Y movement. Now you can move in all 4 directions!float speed = 5.0f; to the TOP of the class (above Start) and make it public float speed = 5.0f;. Now you can change it in the Inspector without editing code! (We'll learn more about this next lesson.)